Category Archives: Xamarin

Range Slider control for Xamarin and Xamarin.Forms

This one will be short. Some time ago I published new Slider component (yes, one more boring slider component). But not just a slider but a double-thumb slider (also known as range slider). Control is available for Xamarin iOS, Android, UWP and Xamarin.Forms. More details on GitHub. NuGet packages are available here and here.

uwp ios android

Best of both worlds: using Grunt to build Xamarin projects on Mac and Windows

Grunt perk in the Fallout: New Vegas

Grunt perk in the Fallout: New Vegas

Couple of weeks ago I opted for Grunt to build my Tesseract.Xamarin Nuget package. Today I will tell you why I decided to take this approach. I will be talking about my own experience and for some of you this information can be obvious but I hope that it will be useful for some of you as well. Continue reading

Tesseract OCR for Xamarin (part 1)

If you’re thinking about getting image recognition into a Xamarin app check out this open source Tesseract OCR port I’ve put together for Xamarin. Few weeks ago this question was asked on StackOverflow and I was surprised to find that there is no free OCR for Xamarin (neither for iOS nor for Android). What developer does when he founds that there is nice and open-source library for other platforms but not for the platform he is working with? Of course he migrates the library. So I created wrappers for Tesseract OCR for Xamarin.iOS and Xamarin.Android and also for Xamarin.Forms. In this post I will give some details about the library, will show how to use it and will tell about some issues and workarounds. Continue reading